I know. Nobody likes reboots. They’re no fun, but hear me out.
When I started Valkyrie Squadron in 2011, I didn’t have the skills I have now in terms of storytelling, character development, and overall draftsmanship. As a result of that and poor story planning, Valkyrie landed into a ditch. Other creators would pull the plug on such a project, but I still believe in this thing. It deserves a second chance from a bigger, badder Jules, and thankfully, I’m here.
I’ve begun to populate my Twitter, Instagram and Valkyrie Facebook page with artwork from the reboot and I’ve been getting a really positive response. More than that, I’ve begun to feel invigorated by this project again for the first time in a longer time than I would like to admit. Due to my freelance schedule, progress is still going to take a while on the preproduction, but I’ll happily post updates here and on all related Valkyrie Social Media. This is a very exciting time.
I recently did an interview on TGT Media going over this and the updates in my career trajectory in general. Lots of great stuff on the horizon, guys.
Otherwise, keep your eyes peeled for the incoming art updates!